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Curriculum Designed by Experts
The Blender: 3D Modeling Fundamentals Corporate Training course equips professionals with core 3D modeling skills using Blender. Participants learn modeling, texturing, lighting, and rendering workflows, enabling the creation of realistic and professional 3D visuals. With practical exercises, live demonstrations, and real-world projects, this corporate training enhances creativity, efficiency, and collaboration, empowering teams to integrate advanced 3D design into business and corporate projects.
Blender: 3D Modeling Fundamentals Training is a beginner-friendly course that teaches the essential skills required to create professional 3D models using Blender. It covers interface navigation, mesh modeling, modifiers, sculpting basics, UV unwrapping, materials, lighting, and rendering. Designed for aspiring 3D artists, animators, designers, and creators, the training focuses on hands-on practice and real-world workflows. By the end of the program, learners gain the confidence to build clean, detailed 3D assets for games, animation, and visualization projects.
- Blender vs Autodesk 3ds Max vs Cinema 4D
- Overview of Blender features and benefits
- Installing Blender
- Basic modeling concepts
- Navigating the UI
- Types of editors
- Switching between edit and object modes
- Vertices, edges, and faces
- Editing mesh data and objects
- Modeling modes
- Structuring meshes
- Adding primitives
- Selecting and editing meshes
- Object data, vertex groups, and custom data
- UV maps and unwrapping
- Mesh analysis and retopology
- Tools and structure
- Bézier and NURBS
- Transforming objects
- Shapes and splines
- Tools and structure
- Adding and editing meta objects
- Using grease pencil
- Modifying particles
- Enabling selection masking
- Using the brush tool
- Shaping models in sculpt mode
- Adaptive sculpting methods
- Editing UV textures and images
- Keyframes and keying sets
- Using armature for rigging
- Applying the lattice
- Constraints, actions, and drivers
- Markers, shape keys, and motion paths
- Render engines in Blender
- Eevee, cycles, and workbench
- Using cameras, light objects, and materials
- Shading nodes and color management
- Freestyle non-photorealistic (NPR) rendering
- Using layers and passes
- Rendering and previewing animations
- Supported media formats
- Exporting files to Alembic
- Using the Collada module
- Exporting files as USD, SVG, and PDF
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Blender: 3D Modeling Fundamentals Corporate Training Certification
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